<?xml version="1.0" encoding="UTF-8" ?>
<class name="CapsuleShape2D" inherits="Shape2D" category="Core" version="3.0.alpha.custom_build">
	<brief_description>
		Capsule shape for 2D collisions.
	</brief_description>
	<description>
		Capsule shape for 2D collisions.
	</description>
	<tutorials>
	</tutorials>
	<demos>
	</demos>
	<methods>
		<method name="get_height" qualifiers="const">
			<return type="float">
			</return>
			<description>
				Return the height of the [code]CapsuleShape2D[/code].
			</description>
		</method>
		<method name="get_radius" qualifiers="const">
			<return type="float">
			</return>
			<description>
				Return the radius of the [code]CapsuleShape2D[/code].
			</description>
		</method>
		<method name="set_height">
			<return type="void">
			</return>
			<argument index="0" name="height" type="float">
			</argument>
			<description>
				Set the height of the [code]CapsuleShape2D[/code].
			</description>
		</method>
		<method name="set_radius">
			<return type="void">
			</return>
			<argument index="0" name="radius" type="float">
			</argument>
			<description>
				Set the radius of the [code]CapsuleShape2D[/code].
			</description>
		</method>
	</methods>
	<members>
		<member name="height" type="float" setter="set_height" getter="get_height">
			The capsule's height.
		</member>
		<member name="radius" type="float" setter="set_radius" getter="get_radius">
			The capsules's radius.
		</member>
	</members>
	<constants>
	</constants>
</class>
